Bestiary

39 enemies (11 bosses/elites). The stats that matter in an extraction run: how far they see & hear you, and how hard they chase.

AI Hunters

Human-like enemy hunters. The gear they carry is what you can loot off their body.

BlackarrowLv 112

Drops 20100 gold · 1154 loadout variants

Can carry
Deathclaw HunterCrusader StrongbowYew LongbowOil-soaked Wooden BowHandcrafted LongbowRough Handcrafted LongbowRusty Squire GreatswordScaleclaw ArmorScaleclaw BracersScaleclaw Leather BootsScaleclaw PantsScaleclaw Winged Helm+58
MercenaryLv 112

Drops 20100 gold · 1186 loadout variants

Can carry
Bond of FriendshipSkullcrusherCommander Sword and ShieldObsidian SledgehammerMagica HammerStudded Sword and ShieldFine Iron Sword and ShieldRecruit Sword and ShieldRusty Crude HammerRusty Recruit Sword and ShieldChampion's ArmorChampion's Boots+56
SeerLv 112

Drops 2070 gold · 1136 loadout variants

Can carry
Byrnes's Ash UrnTrue Intent CatalystArcane Elixir CatalystYew LongbowBeast Spirit CatalystOil-soaked Wooden BowHandcrafted LongbowMagical Knot CatalystRusty Recruit Sword and ShieldTwilight Knot CatalystHoly Saint's BracersHoly Saint's Greaves+74
ShadowstrixLv 112

Drops 20100 gold · 1172 loadout variants

Can carry
VenomfangBlade of Destined DeathVeil Dual BladesSpirit Feline Dual BladesWooden-Handled Dual BladesRusty Wooden-Handled Dual BladesWorn Carved DaggerAce Assassin BootsAce Assassin BracersAce Assassin GarbAce Assassin MaskAce Assassin Pants+53
SorcererLv 11

Drops 2050 gold · 4 loadout variants

Can carry
Faded Apprentice StaffTraining Apprentice BootsTraining Apprentice BracersTraining Apprentice HoodTraining Apprentice PantsTraining Apprentice Robe
Withered KnightLv 112

Drops 2070 gold · 1167 loadout variants

Can carry
MercySacred Heart GreatswordExile GreatswordYew LongbowExecutioner GreatswordOil-soaked Wooden BowHandcrafted LongbowSquire GreatswordRusty Squire GreatswordRusty Wooden-Handled Dual BladesRosen Oath BootsRosen Oath Bracers+74

Monsters & bosses

Harald, the Fallen General
Boss · Boss/Elite
Health
9,526
Attack
410
Defence
705
Detection & chase
👁 Sight range
6,000
👂 Hearing
350
🏃 Chase speed
375
Max chase dist
8,000
Elite Berserker
Elite · Boss/Elite
Health
6,520
Attack
352
Defence
705
Detection & chase
👁 Sight range
1,500
👂 Hearing
350
🏃 Chase speed
600
Max chase dist
3,000
Tyrannical Executioner
Boss · Boss/Elite
Health
6,520
Attack
352
Defence
705
Detection & chase
👁 Sight range
1,500
👂 Hearing
350
🏃 Chase speed
400
Max chase dist
3,000
Fungus Matron
Boss · Boss/Elite
Health
2,901
Attack
283
Defence
705
Detection & chase
👁 Sight range
832
👂 Hearing
350
Max chase dist
2,000
Brandrgarde Captain
Boss · Boss/Elite
Health
2,637
Attack
283
Defence
705
Detection & chase
👁 Sight range
1,500
👂 Hearing
350
🏃 Chase speed
600
Max chase dist
3,000
Elite Strawer
Elite · Boss/Elite
Health
2,637
Attack
254
Defence
705
Detection & chase
👁 Sight range
1,500
👂 Hearing
350
🏃 Chase speed
437
Max chase dist
3,000
Elite Lizardfolk Warrior
Elite · Boss/Elite
Health
1,109
Attack
172
Defence
705
Detection & chase
👁 Sight range
832
👂 Hearing
350
🏃 Chase speed
593
Max chase dist
1,500
Elite Corroded Soldier
Elite · Boss/Elite
Health
1,008
Attack
189
Defence
705
Detection & chase
👁 Sight range
624
👂 Hearing
350
🏃 Chase speed
370
Max chase dist
1,500
Foul Hound Alpha
Boss · Boss/Elite
Health
1,008
Attack
189
Defence
705
Detection & chase
👁 Sight range
832
👂 Hearing
350
🏃 Chase speed
600
Max chase dist
2,000
Elite Corroded Archer
Elite · Boss/Elite
Health
840
Attack
227
Defence
705
Detection & chase
👁 Sight range
1,560
👂 Hearing
350
🏃 Chase speed
370
Max chase dist
1,500
Elite Corroded Priest
Elite · Boss/Elite
Health
840
Attack
227
Defence
705
Detection & chase
👁 Sight range
1,040
👂 Hearing
350
🏃 Chase speed
150
Max chase dist
1,500
Cursed Moonwane
Normal
Health
11,312
Attack
410
Defence
705
Detection & chase
👁 Sight range
6,000
👂 Hearing
350
🏃 Chase speed
53
Max chase dist
8,000
Flesheater
Normal
Health
6,520
Attack
352
Defence
705
Detection & chase
👁 Sight range
1,200
👂 Hearing
350
🏃 Chase speed
827
Max chase dist
1,500
Soulgnawer
Normal
Health
6,520
Attack
352
Defence
705
Detection & chase
👁 Sight range
1,500
👂 Hearing
350
🏃 Chase speed
550
Max chase dist
3,000
Berserker
Normal
Health
2,637
Attack
283
Defence
705
Detection & chase
👁 Sight range
1,200
👂 Hearing
350
🏃 Chase speed
600
Max chase dist
2,500
Eeryl
Normal
Health
2,637
Attack
283
Defence
705
Detection & chase
👁 Sight range
1,500
👂 Hearing
350
🏃 Chase speed
550
Max chase dist
3,000
Frenzied Wizard
Normal
Health
2,637
Attack
283
Defence
705
Detection & chase
👁 Sight range
1,500
👂 Hearing
350
🏃 Chase speed
375
Max chase dist
3,000
Silverscale Striker
Normal
Health
2,637
Attack
283
Defence
705
Detection & chase
👁 Sight range
1,500
👂 Hearing
350
🏃 Chase speed
600
Max chase dist
3,000
General's Guard
Normal
Health
1,008
Attack
265
Defence
705
Detection & chase
👁 Sight range
3,000
👂 Hearing
350
🏃 Chase speed
370
Max chase dist
3,000
Guard
Normal
Health
1,008
Attack
189
Defence
705
Detection & chase
👁 Sight range
832
👂 Hearing
350
🏃 Chase speed
450
Max chase dist
2,000
Lamplighter
Normal
Health
1,008
Attack
189
Defence
705
Detection & chase
👁 Sight range
832
👂 Hearing
350
🏃 Chase speed
225
Max chase dist
2,000
Nightwatcher
Normal
Health
1,008
Attack
189
Defence
705
Detection & chase
👁 Sight range
832
👂 Hearing
350
🏃 Chase speed
450
Max chase dist
2,000
Parading Corpse
Normal
Health
1,008
Attack
189
Defence
705
Detection & chase
👁 Sight range
624
👂 Hearing
350
🏃 Chase speed
120
Max chase dist
1,500
Soulreaver Servitor
Normal
Health
1,008
Attack
189
Defence
705
Detection & chase
👁 Sight range
960
👂 Hearing
350
🏃 Chase speed
600
Max chase dist
1,500
Corroded Guard
Normal
Health
317
Attack
121
Defence
705
Detection & chase
👁 Sight range
624
👂 Hearing
350
🏃 Chase speed
370
Max chase dist
1,500
Lizardfolk Soldier
Normal
Health
317
Attack
121
Defence
705
Detection & chase
👁 Sight range
624
👂 Hearing
350
🏃 Chase speed
593
Max chase dist
1,500
Corroded Soldier
Normal
Health
288
Attack
134
Defence
705
Detection & chase
👁 Sight range
1,040
👂 Hearing
350
🏃 Chase speed
370
Max chase dist
1,500
Foul Hound
Normal
Health
288
Attack
134
Defence
705
Detection & chase
👁 Sight range
624
👂 Hearing
350
🏃 Chase speed
600
Max chase dist
1,500
Gylden Corroded Soldier
Normal
Health
288
Attack
134
Defence
705
Detection & chase
👁 Sight range
900
👂 Hearing
350
🏃 Chase speed
370
Max chase dist
1,500
Intrush
Normal
Health
288
Attack
94
Defence
705
Detection & chase
👁 Sight range
1,950
👂 Hearing
700
Max chase dist
1,500
Penitent
Normal
Health
288
Attack
134
Defence
705
Detection & chase
👁 Sight range
624
👂 Hearing
350
🏃 Chase speed
60
Max chase dist
1,500
Strawer
Normal
Health
288
Attack
94
Defence
705
Detection & chase
👁 Sight range
624
👂 Hearing
350
🏃 Chase speed
200
Max chase dist
1,500
Hallowgrove Woodling
Normal
Health
259
Attack
134
Defence
705
Detection & chase
👁 Sight range
2,250
👂 Hearing
350
🏃 Chase speed
150
Max chase dist
1,500
Returner Woodling
Normal
Health
259
Attack
134
Defence
705
Detection & chase
👁 Sight range
2,250
👂 Hearing
350
🏃 Chase speed
150
Max chase dist
1,500
Blister Wasp
Normal
Health
240
Attack
160
Defence
705
Detection & chase
👁 Sight range
624
👂 Hearing
350
🏃 Chase speed
370
Max chase dist
1,500
Corroded Archer
Normal
Health
240
Attack
160
Defence
705
Detection & chase
👁 Sight range
1,040
👂 Hearing
350
🏃 Chase speed
370
Max chase dist
1,500
Lizardfolk Priest
Normal
Health
240
Attack
160
Defence
705
Detection & chase
👁 Sight range
1,040
👂 Hearing
350
🏃 Chase speed
593
Max chase dist
1,500
Sacred Chamber Priest
Normal
Health
240
Attack
160
Defence
705
Detection & chase
👁 Sight range
1,040
👂 Hearing
350
🏃 Chase speed
150
Max chase dist
1,500
Velgr Sorcerer
Normal
Health
240
Attack
160
Defence
705
Detection & chase
👁 Sight range
1,040
👂 Hearing
350
🏃 Chase speed
370
Max chase dist
1,500